Thanks to VR, how we spend our evenings out could soon change dramatically.
Oculus, the VR company that Mark Zuckerberg bought for more than $2 billion, has a problem: It’s struggling to convince people to buy its gear.
The video game industry hasn’t run out of ideas or gotten lazy. It’s just following the money, because we’re still buying those sequels.
The VR arcade — yes, an arcade — is designed to get you to try virtual reality headsets without getting sick. You might even like it. I did.
A long-running battle between Apple Inc. and Google Inc. for mobile dominance is spreading to the most lucrative genre of apps: videogames.
The two Silicon Valley giants have been wooing game developers to ensure that top-tier game titles arrive first on devices powered by their respective operating systems, people familiar with the situation said.
This week, Microsoft spokesman David Dennis confirmed the company discontinued the Xbox 360 offer in July. “This program was intended to be a pilot experiment from the start, and Microsoft routinely adjusts the mix of offers available to its customers and this change was simply standard business practice,” he said.
Sony and Microsoft are gearing up for what they say will be record launch periods for their respective new videogame machines. A key reason: they are churning out big volumes of the new consoles.
Apple Inc.’s search for a new head of its retail stores is dragging into its 10th month, at a time when the stores need extra attention: The company recently reported its first drop in store sales in at least four years.
Sony Corp. is raising internal sales projections for the forthcoming PlayStation 4 videogame console amid positive signs about demand for the device, executives of the Japanese electronics company said Tuesday.
Ford Motor Co. wants to read car buyers’ minds.
A fantasy? Maybe. But by mashing together large databases and analytical algorithms, the Dearborn, Mich.-based auto maker may have achieved the next best thing.