Facebook, Sony, Microsoft and many others have bought in on virtual reality. You likely haven’t, and it’s starting to show.
The $100 Xbox Adaptive Controller lets you plug in the gadgets you need. It’s all about accessibility.
It’s the biggest thing in video games right now. But not the only thing.
The video game industry hasn’t run out of ideas or gotten lazy. It’s just following the money, because we’re still buying those sequels.
Commentary: Nintendo ignited my lifelong interest in video games. Soon, it’ll be my son’s turn, and the Switch console might just be what does it.
The company, whose app store was pitched as the go-to place for small and independent developers, is negotiating for employees to remain with the company after the sale.
Oculus VR made its name building high-end virtual reality headsets for the living room, but it’s leaving mobile to the other guys.
The virtual reality pioneer, which Facebook finished purchasing for $2 billion earlier this week, is working with Samsung Electronics on a headset that uses mobile devices to create a VR experience, people familiar with the matter say.
Sony and Microsoft are gearing up for what they say will be record launch periods for their respective new videogame machines. A key reason: they are churning out big volumes of the new consoles.
Andrew Wilson, an Electronic Arts insider, has been named as the company’s chief executive. The Australian comes into the job during a period of dramatic transition for the industry, particularly as it looks forward to new videogame consoles being released in November, and the continually rising importance of mobile devices.
He spoke with the Wall Street Journal about his plans for the company.
Sony Corp. is raising internal sales projections for the forthcoming PlayStation 4 videogame console amid positive signs about demand for the device, executives of the Japanese electronics company said Tuesday.