The software giant doesn’t plan to sell its $3,500 augmented reality headset to you and me. Yet.
The company came close to announcing a VR headset, but it’s been put on ice. Here’s why.
CEO Satya Nadella knew the culture at the world’s largest software maker needed a fix. Employees and investors are sold. Now he’s got to convince the rest of us
The $100 Xbox Adaptive Controller lets you plug in the gadgets you need. It’s all about accessibility.
The video game industry hasn’t run out of ideas or gotten lazy. It’s just following the money, because we’re still buying those sequels.
What began as a backlash to a debate about how video games portray women led to an internet culture that ultimately helped sweep Donald Trump into office. Really.
The VR arcade — yes, an arcade — is designed to get you to try virtual reality headsets without getting sick. You might even like it. I did.
Programmers have long tailored videogames for computers, television consoles and mobile devices. Now they are also targeting three-dimensional simulations enabled by special eyewear, a key focus of a conference this week in San Francisco.
Many developers descending on the Game Developers Conference are expected to come toting prototype videogames, movies and virtual-reality goggles—updates of offerings that ignited a short-lived technology craze in the early 1990s.
This week, Microsoft spokesman David Dennis confirmed the company discontinued the Xbox 360 offer in July. “This program was intended to be a pilot experiment from the start, and Microsoft routinely adjusts the mix of offers available to its customers and this change was simply standard business practice,” he said.
On any given day, Jayson Love fires up a personal computer from his Billings, Mont., home and starts his job—playing videogames in front of an audience of thousands.