Microsoft’s New Xbox Girds for a Smartphone Battle

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Microsoft Corp. will unveil its new Xbox on Tuesday. What’s underneath the hood of the latest videogame console represents a multiyear odyssey of trying to figure out how to keep the machine “cool” in the age of smartphones and tablets.

Since the last Xbox debuted in 2005, Microsoft has produced multiple prototypes for a new console and experimented with different technologies for it, said people familiar with the matter. The company has looked at streaming games from far-away servers to the latest Xbox; sending recorded videos of game exploits on the Web from the console; and including various television technologies, these people said.

Sony Moves a Step Closer to Its Game Vision

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More than a decade ago, the Sony Corp. executive credited as the “Father of the PlayStation” predicted that one day videogames wouldn’t require a console, because the hardware would eventually “melt” into a network that linked players together. All they would need, Ken Kutaragi said, is a display and a controller.

Meet the Great Tech Busts of CES

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The high-definition DVD, the Palm Pre and Lady Gaga’s Polaroid Glasses have one thing in common: They launched at the Consumer Electronics Show to much fanfare, only to disappear from sight or languish as failures on store shelves.

The annual trade show, which runs through this week, is the place where many awe-inspiring technologies have launched. The conference has been held for more than three decades and attracts more than 150,000 attendees to its nearly 2 million net square feet of convention facilities each January.

Some products have gone on to change the world. Others have fallen flat.

Halo 4 Passes Its First Crucial Test: Metacritic

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Microsoft Corp. has a lot riding on its new alien shooting videogame, Halo 4, which is part of the blockbuster Halo franchise and debuts Nov 6. (read “The Big Game Battle“). But there‘s one thing over which Halo 4′s creators can breathe a sigh of relief: the game‘s review score from Metacritic.com.

Metacritic, which aggregates videogame reviews from various game publications such as GameStop GME +0.04%‘s Game Informer magazine and AOL‘s Joystiq, gives videogames an averaged score ranging from 1 to 100. The ranking that a game receives is regarded as a barometer for whether a title will sell well, with many game industry veterans and analysts saying a game needs to score in the mid-80s to be a certified hit.

“I‘d be hard pressed to buy a 60-rated game,“ said Josh Holmes, “Halo 4′s“ creative director. “Anything below 75–that‘s the kiss of death.“

Apple Makes a Wrong Turn as Users Blast Map Switch

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Apple Inc.’s move to replace Google Inc.’s mapping software with its own on its mobile devices sparked a world-wide consumer backlash, marking a rare strategic blunder by a company more accustomed to rave reviews from users.

As Apple prepped its stores for the first sales of the iPhone 5 on Friday, the company faced vociferous complaints from consumers over the mapping application it released this week, which replaces the Google maps that have been part of the iPhone since the device’s initial 2007 release. The new maps come installed on the iPhone 5 and will be seen by other users who upgrade their iPhones and iPads to the company’s latest iOS 6 mobile operating system.

Apple Gave Few Phones to Other Retailers

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Apple Inc.’s new iPhone 5 remained a hot item following the sales kickoff Friday, with customers flocking to stores to buy the new handset. But they seemed to have little luck finding the gadget at the Silicon Valley company’s retail partners.

While Apple’s own stores appeared to be selling the new device in large numbers, other retail chains that offered the device had limited quantities from the outset, according to sales staff in stores and other people familiar with the situation.

Shortages have hit Apple partners in the past, but the disparity seemed more pronounced this time.